Getting started with Java networking
I'm working on a RTS game for learning purpose and I have come so far that
I want to implement networking so that I can play against a friend over
the internet.
I'm using LWJGL (Lightweight Java Game Library). First I wonder if
networking depends on what library I'm using, (so that I will need to do
it the LWJGL way), or if it's pure and plain Java that applies to any Java
game.
Secondly I wonder how I get started. I realize it's a fairy advanced
topic, so I'm looking for tutorials (video or text) that explains how to
get started and continue from there.
I found a book named Java Network Programming. But since it is based on an
old JDK, I'm not sure it's a good choice?
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